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WP1: Virtual Organisation Best Practice Study
WP2: Capture of Sequences
WP4: Grid-enabing of the Stereo-correlator
WP5: Image Stream Transfer
WP6: Rendering
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PGPGrid WP 3: Specialisation of Body-Conforming Software


3D-Matic optimised its body-conformation software for handling dynamic sequences of data for cartoon animation. Generic models supplied by Pepper's Ghost were conformed to the motion of the actors to produce animation. New tools and techniques were also developed to address issues such as data noise, realism of motion and workflow integration, to allow captured data to be seamlessly combined with traditional animation.

An animation showing the set of landmarks we use to guide the conformation process being mapped onto a generic head model.

Download the full size animation" (640x480 AVI, 2.66MB)

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